Oracle, MySQL, Cassandra, Hadoop Database Training Classes in Madison, Wisconsin
Learn Oracle, MySQL, Cassandra, Hadoop Database in Madison, Wisconsin and surrounding areas via our hands-on, expert led courses. All of our classes either are offered on an onsite, online or public instructor led basis. Here is a list of our current Oracle, MySQL, Cassandra, Hadoop Database related training offerings in Madison, Wisconsin: Oracle, MySQL, Cassandra, Hadoop Database Training
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10 March, 2025 - 11 March, 2025 - Introduction to Spring 6, Spring Boot 3, and Spring REST
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Blog Entries publications that: entertain, make you think, offer insight
It is said that spoken languages shape thoughts by their inclusion and exclusion of concepts, and by structuring them in different ways. Similarly, programming languages shape solutions by making some tasks easier and others less aesthetic. Using F# instead of C# reshapes software projects in ways that prefer certain development styles and outcomes, changing what is possible and how it is achieved.
F# is a functional language from Microsoft's research division. While once relegated to the land of impractical academia, the principles espoused by functional programming are beginning to garner mainstream appeal.
As its name implies, functions are first-class citizens in functional programming. Blocks of code can be stored in variables, passed to other functions, and infinitely composed into higher-order functions, encouraging cleaner abstractions and easier testing. While it has long been possible to store and pass code, F#'s clean syntax for higher-order functions encourages them as a solution to any problem seeking an abstraction.
F# also encourages immutability. Instead of maintaining state in variables, functional programming with F# models programs as a series of functions converting inputs to outputs. While this introduces complications for those used to imperative styles, the benefits of immutability mesh well with many current developments best practices.
For instance, if functions are pure, handling only immutable data and exhibiting no side effects, then testing is vastly simplified. It is very easy to test that a specific block of code always returns the same value given the same inputs, and by modeling code as a series of immutable functions, it becomes possible to gain a deep and highly precise set of guarantees that software will behave exactly as written.
Further, if execution flow is exclusively a matter of routing function inputs to outputs, then concurrency is vastly simplified. By shifting away from mutable state to immutable functions, the need for locks and semaphores is vastly reduced if not entirely eliminated, and multi-processor development is almost effortless in many cases.
Type inference is another powerful feature of many functional languages. It is often unnecessary to specify argument and return types, since any modern compiler can infer them automatically. F# brings this feature to most areas of the language, making F# feel less like a statically-typed language and more like Ruby or Python. F# also eliminates noise like braces, explicit returns, and other bits of ceremony that make languages feel cumbersome.
Functional programming with F# makes it possible to write concise, easily testable code that is simpler to parallelize and reason about. However, strict functional styles often require imperative developers to learn new ways of thinking that are not as intuitive. Fortunately, F# makes it possible to incrementally change habits over time. Thanks to its hybrid object-oriented and functional nature, and its clean interoperability with the .net platform, F# developers can gradually shift to a more functional mindset while still using the algorithms and libraries with which they are most familiar.
Related F# Resources:
JAVA SCRIPT TUTORIAL – THE ESSENTIAL ELEMENTS
If you are looking to increase your proficiency in programming, it can make a lot of sense to invest some time into learning how to use JavaScript, or taking a Java Script tutorial. It is one of the most popular and powerful options available today for people to use in programming different parts of their websites. It often finds use in headers, or in interactive features displayed on pages. It allows you to execute many different functions, such as calculation, pulling data from forms, special graphical effects, customized selections, custom security protocol and password systems, and much more. Here are some essential points to keep in mind:
· Java vs. JavaScript – These two languages are not the same. Java uses completely separate files for their headers and classes, and they need compilation prior to execution. Java is used in the creation of applets for pages. JavaScript is much easier and simpler to learn than regular Java, and Java Script tutorials are often significantly more accessible for the average user.
· OOP – OOP, or object oriented programming, is a specific programming technique that simplifies complicated computer programming conceptual issues. Essentially, it lets a programmer treat whole chunks of data (defined either by users, or by the system itself), and modify or access them in specific ways. It does this by classifying different parts of the programming into Objects, Methods, and Properties, which will be discussed more in depth in the future, in other Java Script Tutorials.
The original article was posted by Michael Veksler on Quora
A very well known fact is that code is written once, but it is read many times. This means that a good developer, in any language, writes understandable code. Writing understandable code is not always easy, and takes practice. The difficult part, is that you read what you have just written and it makes perfect sense to you, but a year later you curse the idiot who wrote that code, without realizing it was you.
The best way to learn how to write readable code, is to collaborate with others. Other people will spot badly written code, faster than the author. There are plenty of open source projects, which you can start working on and learn from more experienced programmers.
Readability is a tricky thing, and involves several aspects:
- Never surprise the reader of your code, even if it will be you a year from now. For example, don’t call a function max() when sometimes it returns the minimum().
- Be consistent, and use the same conventions throughout your code. Not only the same naming conventions, and the same indentation, but also the same semantics. If, for example, most of your functions return a negative value for failure and a positive for success, then avoid writing functions that return false on failure.
- Write short functions, so that they fit your screen. I hate strict rules, since there are always exceptions, but from my experience you can almost always write functions short enough to fit your screen. Throughout my carrier I had only a few cases when writing short function was either impossible, or resulted in much worse code.
- Use descriptive names, unless this is one of those standard names, such as i or it in a loop. Don’t make the name too long, on one hand, but don’t make it cryptic on the other.
- Define function names by what they do, not by what they are used for or how they are implemented. If you name functions by what they do, then code will be much more readable, and much more reusable.
- Avoid global state as much as you can. Global variables, and sometimes attributes in an object, are difficult to reason about. It is difficult to understand why such global state changes, when it does, and requires a lot of debugging.
- As Donald Knuth wrote in one of his papers: “Early optimization is the root of all evil”. Meaning, write for readability first, optimize later.
- The opposite of the previous rule: if you have an alternative which has similar readability, but lower complexity, use it. Also, if you have a polynomial alternative to your exponential algorithm (when N > 10), you should use that.
Use standard library whenever it makes your code shorter; don’t implement everything yourself. External libraries are more problematic, and are both good and bad. With external libraries, such as boost, you can save a lot of work. You should really learn boost, with the added benefit that the c++ standard gets more and more form boost. The negative with boost is that it changes over time, and code that works today may break tomorrow. Also, if you try to combine a third-party library, which uses a specific version of boost, it may break with your current version of boost. This does not happen often, but it may.
Don’t blindly use C++ standard library without understanding what it does - learn it. You look at
documentation at it tells you that its complexity is O(1), amortized. What does that mean? How does it work? What are benefits and what are the costs? Same with std::vector::push_back()
, and with std::map
. Knowing the difference between these two maps, you’d know when to use each one of them.std::unordered_map
Never call
or new
directly, use delete
and [cost c++]std::make_shared[/code] instead. Try to implement std::make_unique
yourself, in order to understand what they actually do. People do dumb things with these types, since they don’t understand what these pointers are.usique_ptr, shared_ptr, weak_ptr
Every time you look at a new class or function, in boost or in std, ask yourself “why is it done this way and not another?”. It will help you understand trade-offs in software development, and will help you use the right tool for your job. Don’t be afraid to peek into the source of boost and the std, and try to understand how it works. It will not be easy, at first, but you will learn a lot.
Know what complexity is, and how to calculate it. Avoid exponential and cubic complexity, unless you know your N is very low, and will always stay low.
Learn data-structures and algorithms, and know them. Many people think that it is simply a wasted time, since all data-structures are implemented in standard libraries, but this is not as simple as that. By understanding data-structures, you’d find it easier to pick the right library. Also, believe it or now, after 25 years since I learned data-structures, I still use this knowledge. Half a year ago I had to implemented a hash table, since I needed fast serialization capability which the available libraries did not provide. Now I am writing some sort of interval-btree, since using std::map, for the same purpose, turned up to be very very slow, and the performance bottleneck of my code.
Notice that you can’t just find interval-btree on Wikipedia, or stack-overflow. The closest thing you can find is Interval tree, but it has some performance drawbacks. So how can you implement an interval-btree, unless you know what a btree is and what an interval-tree is? I strongly suggest, again, that you learn and remember data-structures.
These are the most important things, which will make you a better programmer. The other things will follow.
Memory management is always a priority in pretty much any programming language you would want to use. In the lower level languages such as C, there are a number of functions which help you manage the memory your application uses, but they are not the easiest to use. Some of the more modern programming languages such as Python, Ruby, Perl, and of course the subject of this article, Javascript all have a built in feature called garbage collection.
Garbage collection essentially means that the languages compiler will automatically free the memory being occupied by unused variables and objects, but there is no telling when this could occur. It is purely down to the compiler to decide when the garbage collection process should be initiated.
Tech Life in Wisconsin
Company Name | City | Industry | Secondary Industry |
---|---|---|---|
We Energies | Milwaukee | Energy and Utilities | Gas and Electric Utilities |
Bemis Company, Inc. | Neenah | Manufacturing | Plastics and Rubber Manufacturing |
Regal Beloit Corporation | Beloit | Manufacturing | Tools, Hardware and Light Machinery |
Manitowoc Company, Inc | Manitowoc | Manufacturing | Heavy Machinery |
Briggs and Stratton Corporation | Milwaukee | Manufacturing | Tools, Hardware and Light Machinery |
Mortgage Guaranty Insurance Corporation (MGIC) | Milwaukee | Financial Services | Lending and Mortgage |
A.O. Smith Corporation | Milwaukee | Manufacturing | Tools, Hardware and Light Machinery |
Sentry Insurance | Stevens Point | Financial Services | Insurance and Risk Management |
Rockwell Automation, Inc. | Milwaukee | Manufacturing | Tools, Hardware and Light Machinery |
Bucyrus International, Inc. | South Milwaukee | Manufacturing | Heavy Machinery |
Diversey, Inc. | Sturtevant | Manufacturing | Chemicals and Petrochemicals |
Alliant Energy Corporation | Madison | Energy and Utilities | Gas and Electric Utilities |
Plexus Corp. | Neenah | Manufacturing | Manufacturing Other |
Spectrum Brands Holdings, Inc. | Madison | Manufacturing | Tools, Hardware and Light Machinery |
Kohl's Corporation | Menomonee Falls | Retail | Department Stores |
Snap-on Tools, Inc. | Kenosha | Manufacturing | Tools, Hardware and Light Machinery |
Fiserv, Inc. | Brookfield | Software and Internet | Data Analytics, Management and Storage |
CUNA Mutual Group | Madison | Financial Services | Insurance and Risk Management |
Oshkosh Corporation | Oshkosh | Manufacturing | Heavy Machinery |
Modine Manufacturing Company | Racine | Manufacturing | Manufacturing Other |
Northwestern Mutual Life Insurance Company | Milwaukee | Financial Services | Insurance and Risk Management |
Joy Global Inc. | Milwaukee | Manufacturing | Heavy Machinery |
Harley-Davidson, Inc. | Milwaukee | Manufacturing | Automobiles, Boats and Motor Vehicles |
American Family Insurance | Madison | Financial Services | Insurance and Risk Management |
Johnson Controls, Inc. | Milwaukee | Manufacturing | Heavy Machinery |
ManpowerGroup | Milwaukee | Business Services | HR and Recruiting Services |
training details locations, tags and why hsg
The Hartmann Software Group understands these issues and addresses them and others during any training engagement. Although no IT educational institution can guarantee career or application development success, HSG can get you closer to your goals at a far faster rate than self paced learning and, arguably, than the competition. Here are the reasons why we are so successful at teaching:
- Learn from the experts.
- We have provided software development and other IT related training to many major corporations in Wisconsin since 2002.
- Our educators have years of consulting and training experience; moreover, we require each trainer to have cross-discipline expertise i.e. be Java and .NET experts so that you get a broad understanding of how industry wide experts work and think.
- Discover tips and tricks about Oracle, MySQL, Cassandra, Hadoop Database programming
- Get your questions answered by easy to follow, organized Oracle, MySQL, Cassandra, Hadoop Database experts
- Get up to speed with vital Oracle, MySQL, Cassandra, Hadoop Database programming tools
- Save on travel expenses by learning right from your desk or home office. Enroll in an online instructor led class. Nearly all of our classes are offered in this way.
- Prepare to hit the ground running for a new job or a new position
- See the big picture and have the instructor fill in the gaps
- We teach with sophisticated learning tools and provide excellent supporting course material
- Books and course material are provided in advance
- Get a book of your choice from the HSG Store as a gift from us when you register for a class
- Gain a lot of practical skills in a short amount of time
- We teach what we know…software
- We care…